You can find this information under Information/System Information #6 0x00007ffc82499dac in msvcrt!free () from C:\Windows\System32\msvcrt.dll #4 0x00007ffc831edf51 in ntdll!memset () from C:\Windows\SYSTEM32\ntdll.dll #3 0x00007ffc831c3d01 in ntdll!EtwEventProviderEnabled () #1 0x00007ffc831bad94 in ntdll!RtlDecompressBufferEx () #0 0x00007ffc8322c4cf in ntdll!RtlpNtMakeTemporaryKey () Thread 1 received signal SIGTRAP, Trace/breakpoint trap.Ġx00007ffc8322c4cf in ntdll!RtlpNtMakeTemporaryKey () Starting program: C:\Users\username\Downloads\RetroArch nightly x86_64\retroarch_debug.exe MAME downloaded fine, the crash occured while downloading/extracting the Gambatte core.Īuthor: radius Fri Feb 10 23:58:40 2017 -0500 This time, I downloaded the current MAME core (the one without a year in the description) and Gambatte. Sometimes, it crashes on the first try, but not always.Sometimes, it crashes on the first try, sometimes you have to download a couple of cores to trigger this bug. Then, after downloading, it hangs at "99% extracted" and crashes. Actual behaviorĪs soon as you select the core you want to download, the download progress starts as expected. The core update should work as expected and download and extract all available cores. 1.4.1 seems to be not affected, at least I couldn't reproduce the bug there. In the last buildbot nightly (Windows, x86_64), RetroArch crashes when downloading a core via the "Update Core" mechanism.
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